Archaeology Leveling Change

Update: We have confirmation on this now, Digging up a find while practicing Archaeology will now continue to grant skill points past 50. (Source)

Looks like Archaeology has been hotfixed to now always give one skill-up per dig, making it much easier to level. This was NOT listed in any hotfix note, so we’re unsure whether this is intended or not.

Source: MMO-Champion

Both comments and pings are currently closed.

8 Responses to “Archaeology Leveling Change”

  1. eidyia says:

    Will say this was happening on the > 500 side as well in Pandaria today. In the past, you used to only get skill-ups for < 100, so this is a huge shift in how you level archaeology.

  2. If you desire, you’ll be able to choose one of the Las Vegas
    hotels since the setting on your Las Vegas NV wedding ceremony, reception
    and honeymoon. I am not really a PC player, please anyone help me to
    remove Dell Inspiron password…” We usually hear
    such inquiry around us. There are some significant improvements made over
    Vista, as well as the most part, it’s only a version of Vista that is both stable and more user-friendly.

  3. Now that’s all fine and dandy when it target cyber criminals,
    hackers, and true thieves. However may very
    well not need this particular service at least to the first year.
    When the movies are available on the internet, several
    lots of people will get full access by paying membership

  4. Carlos Dias says:

    I just have to thank, the site only addresses things of extreme importance thank you!

  5. 83Marcelo says:

    Hello admin, i must say you have very interesting content here.
    Your blog should go viral. You need initial traffic boost only.
    How to get it? Search for: Mertiso’s tips go viral

Powered by WordPress | Buy cheap Sprint phones at | Thanks to Verizon cell phones, MMORPG and Fettverbrennung