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Coming Soon: Complete Guide to Archaeology

Coming Soon: The Complete Guide to Archaeology

With Patch 4.3 bound to hit the PTR soon, many of us are expecting some love from developers for Archeology as this last giant ‘content patch’ for Cataclysm. We’ve already had (non-Archaeology) sneak-peaks at some new features in the patch, such as Void Storage.
Hopefully will get some additions or general changes to bring some folks back to Archaeology, sustain its current following or even scoop up some virgin surveyors.

Either way, WoW Dig Site will be ready with an up-to-date ‘ultimate’ Guide for the profession.

Jinze from MMO-Champ has graciously allowed us to build upon the past wining-guide with the intent to update it into what we want as the Complete Guide to Archaeology.
Check out Jinze’s Thread: Archaeology – And all it’s dusty little secrets! here.

Join the discussion for this on our Forums (link) 

With that said above, we’re open to any ideas or general thoughts on such a Guide!
Feel free to post with some insights or comments as to

  • What should be in the guide that is not already generally covered?
  • What is missing from the Past Version?
  • Your own Tips & Tricks or Suggestions
  • Dig with Tunes playing? Watch a movie? Chat with Friends? Or bask in peace & quite
  • Anything you think relevant for the Guide!

Expect a draft posted on these forums soon.


Updates: Race Distribution / Dig Sites

Small note here, the two pages: Race Distribution / Dig Sites are fully updated for Patch 4.1.0 now.
Edit/Also: The FAQ page received some update love too.

I apologize for the delay with the updates for the above Survey Note pages.
As always, if anything is missing feel free to drop WoW Dig Site a note, Contact Us. All emails are read, Thanks!


Excavatinator Addon

Noticed that the top two Archaeology addons have not been updated in a while?

Edit: Archy and Archaeology helper are still working fine, sorry for any confusion there.
Second Edit: Archy has (finally) officially updated to 1.8 (for patch 4.1) Download here

Well here’s an alternative for Artifact ‘check-listing’ below.

Excavatinator is a checklist for archaeology. It will list all currently known archaeology projects, and whether you’ve completed each project.

To use:
Type /arch to open the race list. This list shows each race with a project count, your progress on the current artifact, and how many keystones you have. Click a race to open the artifact list.

The artifact list lists all artifacts you can find for that race, and which ones of those you have completed. You can mouse over an artifact to view the item’s tooltip, and click one to insert a link into chat. Note that if the server has not seen the item yet, the tooltip will not be available, the item can’t be linked, and the English name will be displayed instead of the local name.

You can also keybind the Excavatinator window, as well as the Survey skill, under the key bindings menu.

Known Bugs: May 8, 2011 There’s an issue with the Crawling Claw (when its completed), however the artifact count will still be accurate though.


Download @ Curse

Updated Checklist for 4.1.0

The Artifact Checklist is now updated for 4.1.0, download links posted below:

Download PDF PDF …||   Download Excel Excel …||   Download ZIP with both files Zip

The above is currently Update-to-date for: Patch 4.1.0


Archaeological RNG Gods

How many dedicated Archaeologists are out there night after night surveying their hearts out for that one rare project? Many have set there eyes on Zin’Rokh because of it’s nearly BiS placement.

I think that you can compare the rare artifact grind to farming old ZG mounts grind or even MC grind for a legendary (like Thunderfury). A big difference between though is that you are no longer held back by a raid lockout timer. Instead of killing a boss once and then having to wait a week/4days, Archaeology is setup so you can just keep surveying non-stop. So the time spent on surveying can greatly exceed the time it would take you to kill an older, farmable boss. With bosses you’re limited to however many kills in certain time peroid the raid system allows but dig sites are always active.Harrison Jones

As Wowhead put it, Archaeology was added as the ultimate “time-waster” of the expansion, offering no substantial monetary gain and no promised immediate reward, such as being able to cook a certain type of food at a certain skill level, or craft a certain item.

Time spent trying to obtain those certain rares does not phase some archaeologist. These players are caught in the grips of the most powerful entity in the World of Warcraft, the RNG boss. Never faced off with this boss you say? Sure you have! Whenever you do a /roll or /random that’s RNG incarnate.

What is RNG technically? Random number generators are algorithms used in computing when an outcome needs to be as random as possible. A computer can’t generate completely random numbers on its own, so it uses a complex algorithm designed to get as close to random as is practical. 1

Nerd Rage KittyMany have argued just how not random this system is, the community site forums are almost always amiss with posts QQing about it. What some do not realize is that getting those rare artifacts/projects is luck of the draw unfortunately. This is why some archaeologists have 2 rares at skill 525 and some have almost 8-10 rares completed by then. (It does help to aim for races with higher amounts of rares, simple logic.)

Just like those 0.01% drops in the game, certain archaeology items can be frustratingly difficult to obtain. It’s understandable that just like any other RNG based grind you need a bit of lady luck on your side. When it comes down to it, there is no fast-path to guarantee your artifact appears but that’s all just part of the game! At the end of the day, it’s still just a secondary profession in the World of Warcraft… or is it?


So You Wanna Get Zin’Rokh?

Our Guide Articles are brought to by readers like you!

Today’s Guide about Zin’Rokh is put together by poster Patrick.

So You Wanna Get Zin’Rokh?

If any of you are like me, the first thing you saw when you looked at archaeology was the monster 2-hander, Zin’Rokh, the Destroyer of Worlds.  Not only was it a throw back to Vanilla times, it was looking like a possible BiS item.  I vowed that I would devote all of my time after hitting level 85 to farming up this bad boy…now, many hours and several hundred turn-ins later, my dedication to that vow is beginning to waver.

So, you wanna get Zin’Rokh? Be advised that this undertaking is not for the faint of heart.  It is rough and rocky traveling.  It is hours of farming that may net you nothing but a couple achievements and some flavor items.  That said, if you’re up for the challenge, this guide will help you along the way.

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